Design for Young Learners
Design goal:
We want learners to go through the learning smoothly (avoid quitting halfway)
①Learning progress bar: Learners can know their position and how close they are to the awards.
②Confirmation Pop-up: A sad tiger avatar will occur in the confirmation pop-up if learners want to quit halfway.
Learning Interface Design
Considering the users of the learning interface are young learners, we want the information as straightforward as possible, and here are the principles that we came up with:
- Minimum texts - Use easy-to-understand icons to represent info
- Simple Interactions with Avatar (build trust) - Slidable interface
There are design variations for each section to make sure it is easy for learners to figure out what that section is about, such as a “play” button for the video section.
Parent zone verification
Since all the purchase activity shall be done by parents, we definitely don’t want learners to enter the parent zone and accidentally click the wrong button.
When the parents zone button is clicked, an arithmetic problem will appear for users to solve. If there is no valid answer for 5 seconds, the pop up disappears and it goes back to the learning interface (Young learners need instant feedback, they easily lose interest if there is no feedback).